Glass-run
@het10 plays · glass-run · v2 · Carry one fragile glass pane through a toy obstacle course over the sea. Race a friend, or carry it together.
about this game
Don't break it.
You're a construction worker with a sheet of glass and a terrible route to deliver it on. The pane isn't glued to your hands. It hangs from your grip and swings with real physics: turn too fast and it whips around, land a jump and it bounces, walk into a wall at full speed and it shatters.
Two ways to play
- Race: you and a friend run the same course at the same time, each carrying your own pane. Your opponent shows up as a live ghost. First to the finish with the glass in one piece wins.
- Co-op carry: one long pane, one of you on each end. Move together or it rips out of your hands.
How glass breaks
- Mallets, spike balls and crushers smash it instantly
- A hard hit breaks it. Small bumps crack it and drain the integrity bar
- Pull your hands too far apart and you drop it
- Fall off the course and it's gone
A break sends you back to the last checkpoint with a fresh pane.
Three courses
- Harbor Yard (tutorial): piers, a slow mallet, a conveyor raft, a turntable, a ferry ride
- Skyline Works: rooftops between glass towers, a piston corridor, a three-mallet gauntlet, a crane traverse
- Lighthouse Reach (hard): island hopping, spike-ball alley, a crumbling plank bridge, the climb around the lighthouse
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